Reaction diffusion systems have been explorer by researchers for the formation of interesting patterns, and thus used for procedural texture synthesis. A wonderful paper by my Professor, Greg Turk explores this topic. This very interesting field was also an assignment topic in our class on the Simulation of Biological Systems.
Showing posts with label Procedural Generation. Show all posts
Showing posts with label Procedural Generation. Show all posts
Friday, March 1, 2013
Wednesday, September 2, 2009
Procedural Landscape Generation
A first blog post needs to excite the reader (even if no more post follow subsequently :P), so I might as well put in first the project that I have spent the most time working on.
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