Graphical Adventures
Here are chronicled my forays into the field of computer graphics :)
Showing posts with label
Subdivision
.
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Showing posts with label
Subdivision
.
Show all posts
Wednesday, October 10, 2012
2D triangulations and mesh subdivisions
The triangulation problem is one that crops up pretty frequently in Computer Graphics. Given a set of points, a triangulation of the discrete point set is obtained by decomposing the point-set into a triangle mesh.
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